finished last night, and I could use those Ogre IIs at last. I'd heard about them all my capsuleer life -- how they ate frigates for breakfast and shat out cruisers as poop.
I though they were in the Machariel, but that turned out to be a mix of light and mediums, so I looked along the hanger and found one of Mal's Megathrons which turned out to have 5 aboard. I went to an agent and asked (nicely) for a combat mission. When he'd stood up again, he told me about an illicit repair station, so I went off.
To cut long story short, it isn't there any more, nor are the missile towers and the stasis generator it had hidden behind cloaks. But those Ogres -- they chewed up some auxiliary power thingummies in seconds, and then, while I was tanking some large gentlemen of the "hey -- that was our station you just ganked", they wandered off and did for the stasis generator without even being asked.
I did have to jump out mid-fight due to not having an armour repper on hand, but they came back when asked, and then, when we went back, they chewed on almost anything that moved (while I scrambled out to a range suitable for the heavy guns I was mounting. Which also proved excellent once I had a range advantage -- like taking out missile towers while the Ogres were still trying to get to them.
The next thing is going to be training the Ogres to carry poniez aboard, and then fitting the poniez with Salvager modules. Then all I have to do is shoot things and sit while the poniez gather the loot.
And all this, when I added in the bounties, was a 7-figure mission. So I'm packing for a trip to go and see White Carnation, see if I can get her to do a few missions, get her head out of the skillbooks.